Ticket #2539 (s1a_analysis_started feature) — at Version 2

Opened 13 years ago

Last modified 13 years ago

Implement fade in and out for frames

Reported by: deyan Owned by: deyan
Priority: major Milestone: Y1
Component: FRAMES Version: 2.1
Keywords: Cc:
Category: unknown Effort:
Importance: Ticket_group:
Estimated Number of Hours: 0 Add Hours to Ticket: 0
Billable?: yes Total Hours: 0
Analysis_owners: Design_owners:
Imp._owners: Test_owners:
Analysis_reviewers: Changelog: Changelog
Design_reviewers: Imp._reviewers:
Test_reviewers: Analysis_score: 3.5
Design_score: 3 Imp._score: 3
Test_score: 0

Description (last modified by deyan) (diff)

Put attached buttons in appearance HUD right after the opacity slider. Put the following tooltip text.

  • "Fade in after the current timeline position"
  • "Fade out after the current timeline position"
  • "Reset visibility - remove effects and set the frame to be visible"

For now, these buttons should do the following

  • Fade in - from the beginning of the timeline to the current playhead, the opacity channel is set to 0. The value is incremented with 1 each 10 milliseconds (for one second, the values are changed from 1 to 100, the opacity is set to 100 for the rest of the channel, where values are 100 or 0)
  • Fade out - from the current playhead position and value, values are decremented to 0 each 10 milliseconds. The rest of the channel is set to 0.
  • Reset - sets the visibility to 100 for the whole channel

Change History

comment:1 Changed 13 years ago by deyan

  • Type changed from bug to feature
  • Description modified (diff)

comment:2 Changed 13 years ago by deyan

  • Owner set to deyan
  • Status changed from new to s1a_analysis_started
  • Description modified (diff)
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