110 | | The design was wrong. SimpleSceneVisual adjusts the actual view rect into negative coordinates, which are then offset by SceneToSwing. So in order to properly center everything in the page work area, I adjusted actualViewRect to determine an x and y offset based on the deltas between the actual view rect and the minimal view rect. This offset is then subtracted from the origin, much like the padding is, and causes the page, frames, halos, etc to be centered on the page work area. |
| 110 | The design was wrong. SimpleSceneVisual adjusts the actual view rect into negative coordinates, which are then offset by SceneToSwing. So in order to properly center everything in the page work area, changed actualViewRect to determine an x and y offset based on the deltas between the actual view rect and the minimal view rect. This offset is then subtracted from the origin, much like the padding is, and causes the page, frames, halos, etc to be centered on the page work area. |