Changes between Version 6 and Version 7 of FRAME_OPACITY_R0
- Timestamp:
- 06/10/09 16:48:27 (16 years ago)
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FRAME_OPACITY_R0
v6 v7 23 23 * Implement opacity for a whole frame (for this revision - frame border and filling) 24 24 * Optional - Implement opacity for the content 25 * The frame opacity could be changed by the opacity slider bar in the frame appearance hud. 26 * The frame opacity should be kept in the model. 27 25 * Add a slider bar in the frame appearance hud for controlling the whole HUD opacity. For now, this should control the whole frame opacity, but later this should control other sliders. 28 26 29 27 == Task result == … … 32 30 == Implementation idea == 33 31 34 Add a slider bar to the frame appearance hud which values could change from 0 to 1 and a label showing what is the chosen opacity.32 Add a slider bar to the frame appearance hud which values could change from 0 to 100% and a label showing what is the chosen opacity. 35 33 When creating the scene elements in the frame view multiply all elements color opacity with the frame common opacity. 36 34