Changes between Version 4 and Version 5 of FRAME_ROTATION_R1


Ignore:
Timestamp:
05/30/09 02:18:57 (16 years ago)
Author:
sriggins
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • FRAME_ROTATION_R1

    v4 v5  
    2424 
    2525 * Model the dragging after the frame move halo button pattern 
    26  * Are halos currently rotated with the frame? 
    2726 
    2827== Related == 
     
    6059= Comments = 
    6160 
    62 == Rotating Selection 
     61== Rotating Selection == 
    6362 
    6463We need to think about what rotation means for 3 selected frames, where does the halo go, where doe the rotation center, on the temporary group or on each frame, each rotating potentially differently (one topLeft, one center, one bottomRight?) I checked out pages, and while they do not have an onscreen rotation widget (it is in a palette), it sets the rotation of each object, thus if you select 3 boxes, which rotate on center, then change the rotation, they all spin at the same time, and are set to the same rotation.  If we are to do this, we likely will need a non-rectangular selection, which will take more time, and then the effect on the other halo menus is in question - sriggins 
     64 
     65== Halo Button Positioning == 
     66 
     67Should the *center* of the halo button be centered on the vector?  Something like: 
     68 
     69 
    6570 
    6671== Future Revisions ==