Changes between Version 6 and Version 7 of INTERACTION_AND_GRAPHICS_DESIGN/Elements
- Timestamp:
- 04/02/09 18:08:20 (16 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
INTERACTION_AND_GRAPHICS_DESIGN/Elements
v6 v7 4 4 When the content is bigger than the visual working area of the window, scrollbars appear. Note that content is defined for specific elements. 5 5 === Dialog === 6 The dialogs are windows which have only basic functionality. Dialogs are windows that provide non-editing functionalities (outside of book editing itself) and provide information - opening, saving, information for books, errors, etc. It is not ne ssesary for a dialog to be related to a specific book.6 The dialogs are windows which have only basic functionality. Dialogs are windows that provide non-editing functionalities (outside of book editing itself) and provide information - opening, saving, information for books, errors, etc. It is not necessary for a dialog to be related to a specific book. 7 7 === Book desktop === 8 8 The book desktop is an improvement of the workspace introduced in Sophie1. It is a work background but with the features of a book that has only one page. … … 30 30 * Timeline palette - by dragging timeline entry frame box 31 31 * Palettes that control by other elements 32 * Buttons - for example the plug in configuration palette32 * Buttons - for example the plug-in configuration palette 33 33 * Fields - some palettes may contain text fields 34 34 * Preview palettes - contain only preview (text or media) and no controls … … 36 36 Buttons trigger specific functionality. This may be 37 37 38 === Bound Control ===39 * A Bound Control gives the on-the-fly changes functionality. This means that changing a property/group of properties is done imm idiately, without clicking Apply or OK buttons. All of the changes can be undone.38 === Bound Control === 39 * A Bound Control gives the on-the-fly changes functionality. This means that changing a property/group of properties is done immediately, without clicking Apply or OK buttons. All of the changes can be undone. 40 40 * Bound controls are part of huds, dialogs ot palettes. 41 41 === Halo === 42 * Halos are icons that invoke HUDs . Different items in Sophie have different kinds of Halos.42 * Halos are icons that invoke HUDs or some functionality. Different items in Sophie have different kinds of Halos. 43 43 * Halos are showed when an element (book element) is selected. Displaying halos is relevant with what can be done with this element (book element). 44 44 === HUD ===