Changes between Version 6 and Version 7 of PAGE_SCENE_IMPL_ALTERNATIVE_R0
- Timestamp:
- 01/27/09 09:17:09 (16 years ago)
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PAGE_SCENE_IMPL_ALTERNATIVE_R0
v6 v7 6 6 7 7 == Overview == 8 ^(Provide a brief overview of the whole task in its first revision. Stick to the current revision of the task, but keep an eye to the whole task progress, and stay alert for possible smells.)^ 8 9 For this task, create an alternative page scene implementation to experiment with performance tweaks, such as using OpenGL. This is done as a second engine so the main, stable engine can still be used until this faster engine is stable. 9 10 10 11 == Task requirements == 11 ^(List the necessary requirements that the task must fulfill.)^ 12 13 * Build a faster, alternative page scene module 14 * Investigate the use of OpenGL for performance reasons 12 15 13 16 == Task result == 14 ^(List the end product of the task (for example "Source code", "Wiki page", etc.))^ 17 18 Result is another module that is optimized so we can continue to use main module while we tune this module 15 19 16 20 == Implementation idea == 17 ^(Provide some rough implementation idea(s).)^ 21 22 * Look at visualElement 23 * Use the main implementation as a guide for this task 18 24 19 25 == Related == 26 27 [wiki:PAGE_SCENE_IMPL_MAIN_R0] 28 20 29 [wiki:PAGE_SCENE_IMPL_COMMONS_R0] 21 30 … … 37 46 38 47 = Comments = 39 "select the second best scene implementation approach and complete it"40 41 Is this task necessary for this sprint?42 43 I tried looking at PAGE_SCENE_IMPL_MAIN_R0 and the source44 45 use openGL?46 48 47 49 48 look at visualElement, scene engine is just a video element that has a swing component property and a scene property.49 50 Result in another module that is optimized so we can continue to use main module while we tune this module