Changes between Version 6 and Version 7 of PAGE_SCENE_IMPL_ALTERNATIVE_R0


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Timestamp:
01/27/09 09:17:09 (16 years ago)
Author:
sriggins
Comment:

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  • PAGE_SCENE_IMPL_ALTERNATIVE_R0

    v6 v7  
    66 
    77== Overview == 
    8 ^(Provide a brief overview of the whole task in its first revision. Stick to the current revision of the task, but keep an eye to the whole task progress, and stay alert for possible smells.)^ 
     8 
     9For this task, create an alternative page scene implementation to experiment with performance tweaks, such as using OpenGL.  This is done as a second engine so the main, stable engine can still be used until this faster engine is stable. 
    910 
    1011== Task requirements == 
    11 ^(List the necessary requirements that the task must fulfill.)^ 
     12 
     13 * Build a faster,  alternative page scene module 
     14 * Investigate the use of OpenGL for performance reasons 
    1215 
    1316== Task result == 
    14 ^(List the end product of the task (for example "Source code", "Wiki page", etc.))^ 
     17 
     18  Result is another module that is optimized so we can continue to use main module while we tune this module 
    1519 
    1620== Implementation idea == 
    17 ^(Provide some rough implementation idea(s).)^ 
     21 
     22 * Look at visualElement 
     23 * Use the main implementation as a guide for this task 
    1824 
    1925== Related == 
     26 
     27[wiki:PAGE_SCENE_IMPL_MAIN_R0] 
     28 
    2029[wiki:PAGE_SCENE_IMPL_COMMONS_R0] 
    2130 
     
    3746 
    3847= Comments = 
    39 "select the second best scene implementation approach and complete it" 
    40  
    41 Is this task necessary for this sprint? 
    42  
    43 I tried looking at PAGE_SCENE_IMPL_MAIN_R0 and the source 
    44  
    45 use openGL? 
    4648 
    4749 
    48 look at visualElement, scene engine is just a video element that has a swing component property and a scene property. 
    49  
    50 Result in another module that is optimized so we can continue to use main module while we tune this module