| 1 | * SCRUM |
| 2 | * iterative incremental process of software development |
| 3 | * counts on one to take the initiative |
| 4 | * roles |
| 5 | * product owner - the voice of the customer |
| 6 | * scrum master - solves problems |
| 7 | * self-organizing team - does the progress |
| 8 | * regular standup meetings to show progress, plan and solve problems |
| 9 | * opening, closing and other meetings |
| 10 | |
| 11 | * Teams |
| 12 | * Analysis - does the specification of features, keeps the product consistent |
| 13 | * Functional - does the design and implementation of the platfoem and features |
| 14 | * Release - does the final touch, delivers the final product |
| 15 | |
| 16 | * Workflow |
| 17 | Tickets are the product backlog |
| 18 | * New - part of the product backlog, hasn't been worked on |
| 19 | * Analysis - what has to be done |
| 20 | * Design - how it should be done |
| 21 | * Implementation - actual implementation |
| 22 | * Testing - problems, documentation |
| 23 | Each of these has |
| 24 | * Started - in progress, someone works on it |
| 25 | * Finished - ready for a review |
| 26 | * OK - reviewed and ready for the next phase (if any) |
| 27 | |
| 28 | * Discipline |
| 29 | * workday starts 9:30 |
| 30 | * work outside of office should be approved by the team leader |
| 31 | * daily and monthly reports |
| 32 | * internal backlog |
| 33 | * meetings |
| 34 | |
| 35 | * Member requirements |
| 36 | * Work towards the goal |
| 37 | * Be honest |
| 38 | * Take initiative |
| 39 | * Look around |
| 40 | * Seek improvements |
| 41 | * Seek the most appropriate solution |
| 42 | * Quality is not negotiable. Scope and resources are. |
| 43 | * Accept the challenge |