17 | | * Text will be flowed around intersecting (overlapping) objects (frames, etc.) |
18 | | * The way of wrapping will depend on the available space for flowing of the text around the intersecting (overlapping) objects. |
| 17 | * Modification of wrapping options will be available from a separate hud added to the HotText halo menu. |
| 18 | * Text can be flowed/wrapped only around overlapping objects (frames, etc.), that is - objects that have a higher z-order than the current Frame. |
| 19 | * The way of wrapping will depend on the available space for flowing of the text around the overlapping objects. |