Version 7 (modified by danvisel, 16 years ago) (diff) |
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2.2. Halos and HUDs
Interacting with Sophie is done with halos and HUDs. Halos are little icons that show up around things in Sophie when you select them. They stay on the screen until you click somewhere else in Sophie. Generally, these halos can be clicked to open a HUD; a few work slightly differently. HUD is short for head-up display. It’s a little window that opens up showing you different things that you can do with whatever you have selected. You can drag a HUD around by clicking on its background and dragging.
Different things in Sophie have different kids of halos. If you select an image on a Sophie page, you’ll see a frame appearance halo, which lets you put images, backgrounds, or drop shadows on the image; a frame properties halo, which lets you control where and how big the image is; a link halo, which lets you turn the image into a link; and an anchor halo, which lets you attach the image to a text flow. If you select a word of text, you’ll see the character halo, which lets you set the font settings for just that word; the paragraph halo, which lets you control how the paragraph that word is in appears; and the link halo, which lets you make that word into a link. Some halos are very specific: you won’t see the link color halo unless you’ve selected a frame that’s a link or text that’s part of a link.
There is limited halo and HUD functionality in this release of Sophie 2. Some halos and HUDs can be seen, however. They are:
The page halo and HUD