Ticket #1984 (closed bug: fixed)
Ctrl+A does not select all of the elements on the page
Reported by: | deyan | Owned by: | |
---|---|---|---|
Priority: | major | Milestone: | M12_RELEASE |
Component: | uncategorized | Version: | 2.0 |
Keywords: | feedback | Cc: | |
Category: | unknown | Effort: | |
Importance: | Ticket_group: | ||
Estimated Number of Hours: | 0 | Add Hours to Ticket: | 0 |
Billable?: | yes | Total Hours: | 0 |
Analysis_owners: | deyan | Design_owners: | deni |
Imp._owners: | deni | Test_owners: | |
Analysis_reviewers: | deni | Changelog: | |
Design_reviewers: | deni | Imp._reviewers: | mira |
Test_reviewers: | Analysis_score: | 0 | |
Design_score: | 0 | Imp._score: | 4 |
Test_score: | 0 |
Description (last modified by deyan) (diff)
- When a page work area is selected, Ctrl+A should select all of the elements on the scene, but it doesn't.
- When a frame is selected, Ctrl+A should select content of it (if it is a text frame for example) or nothing.
Change History
comment:2 Changed 16 years ago by deyan
- Description modified (diff)
- Summary changed from Ctrl+A selects whole text, but not all elements on the page to Ctrl+A does not select all of the elements on the page
comment:4 Changed 16 years ago by deni
- Design_owners set to deni
- Status changed from s1b_analysis_finished to s2a_design_started
- Imp._owners set to deni
- Analysis_reviewers set to deni
comment:5 Changed 16 years ago by deni
- Status changed from s2a_design_started to s3b_implementation_finished
- Ctrl+A in the page work area
- BaseSceneVisual:
- add EventIds enum with a single element - SELECT_ALL
- add a new interaction entry that Ctrl+A fires the event SELECT_ALL
- ScenePageLogic:
- add a new operation - ON_SELECT_ALL, that handles a user request to select all page elements in the current edit scope.
- PwaSelector:
- in setEditScope(ElementView) set the focus to the element view
- BaseSceneVisual:
- Ctrl+A in a text frame already works
- Source code: [6939]
comment:6 Changed 16 years ago by deni
- Added sortkeys to the operations in SceneInteractionLogic and InteractionLogic, so that the operations from the scene are wit hhigher priority than those from the interaction map.
- Done in a clean branch of trunk (after the merge with the natives) in: [6965]
comment:7 Changed 16 years ago by mira
- Status changed from s3b_implementation_finished to s3c_implementation_ok
- Design_reviewers set to deni
- Imp._score changed from 0 to 4
- Imp._reviewers set to mira
- It is good.
- I made the halo for going out of group to be visible for inner groups also.
merged in trunk - [6997]
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