Version 14 (modified by danvisel, 16 years ago) (diff) |
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Analysis
Overview
Audio recording allows the user to record audio, which is then stored as an audio resource in the book. This could be done with a dialogue or a palette.
Task requirements
- User should be able to start recording (by pressing record button).
- User should be able to stop recording (by pressing stop button).
- When recording has been stopped, the recording should be added to the resources as a WAV with the date and time as its name.
Task result
Source code.
Implementation idea
(Provide some rough implementation idea(s).)
Related
How to demo
Make a new Sophie book, start recording, record audio, stop recording. Put audio of the recording on the page and play it back.
Design
(Describe your design here.)
Implementation
(Describe and link the implementation results here (from the wiki or the repository).)
Testing
(Place the testing results here.)
Comments
- If we don't actually have audio playback, maybe we can't demonstrate playback in this iteration.
- Audio should be saved in a compressed form rather than as a raw WAV; this can be done in a later implementation.
- In Sophie 1, after recording audio had stopped, users saw a "play" and "save" button. "Play" played back the recording (so the user could tell if it were good or not); "Save" saved it to the resources.
- Does this work differently on different OSes?